LQGame
开发者学院

AI 创作工作台指南

从一句话到可玩原型:向导、三栏工作台、参数微调与提交上架。

6 分钟阅读·2026-10-28

1. 用一句话开始

在「创作中心」输入你的想法,例如「一个在太空躲避陨石收集金币的小游戏」。向导会先让你选 2D 或 3D,再选玩法类型与核心循环,每一步都有说明。

Type your idea in the Studio, e.g. "a space game about dodging meteors and collecting coins". The wizard asks for 2D or 3D, then a genre and a core loop, with explanations at every step.

2. 三栏工作台

点「生成试玩版」后进入工作台:左侧继续用自然语言聊细节(「把敌人变慢一点」「加一个连击奖励」),改动会直接落到右侧参数面板;中间是 720×1280 竖屏实时预览。也可以不聊天,直接在右侧「基础/高级」面板里拖数值。

After generating a draft you get the workbench: chat on the left ("make enemies slower", "add a combo bonus") and the changes land in the parameter panel on the right; the middle pane is a live 720×1280 portrait preview. You can also skip chat and tune values directly.

3. 保存与上架

登录后项目自动保存(每账号 20 个)。满意后用顶栏「提交上架」发布:AI 会代填英文资料,你补一张封面即可。导出 zip 则可以把工程拿走自己部署。

Signed-in projects autosave (20 per account). When happy, hit Publish — the AI fills in the English store info and you add a cover. Export zip takes the whole project with you.